After doing last months competition, I decided to start using Maya again. I stopped using it because i found it hard to use Cinema 4D at the same time, as I kept getting all the controls mixed up when I was switching between the software. During the last competition I had to model, rig, texture and animate the characters, as well as doing the environment. The 11 Second Club website provides rigs that you download and then that gives you a month to animate. Unfortunately they don't have any Cinema 4D rigs so that's why I've started using Maya. I have no idea how to rig a character in Maya so that's something I'll have to learn when I go back to college (tomorrow). I was hoping to finish this months competition before tomorrow as I didnt want to be in the middle of an animation while starting a new course. I doubt I'll get it finished today but I'm going to try and get most of it done. So far I have animated the main movements for the first character. Here's some pictures of the viewport.




This is the model of the house I am using. I didn't add too much detail as most of it wont be shown in the animation.
I just duplicated the house for the background because I don't have much time left before the deadline. I started 2 weeks late so I've had to rush a lot of the environment. I'm planning on using a lot of depth of field behind the characters so hopefully I'll get away with using identical houses in the background:)